摘要
文章通过分析经典软件开发过程,结合信息娱乐系统软件架构、整车开发流程及该系统现有开发模式,提出基于系统版块划分的开发方法:底层软件采用 V 模型,中间件与系统应用类软件采用增量式开发模型,生态功能类软件采用增量式与 Scrum 敏捷开发模型结合的方式。该研究可为未来车载信息娱乐系统软件开发过程管控提供参考。
By analyzing the classic software development process,combined with the software architecture of the infotainment system,the vehicle development process and the development mode of this system,this article proposes a development method based on the division of system sections:The underlying software adopts the V model,middleware and system application software adopt the incremental development model,and ecosystem function software adopts a combination of the incremental and Scrum agile development models.This research content can provide some references for the process control methods of future in-vehicle infotainment system software development.
作者
张俊仪
时瑞浩
孙德强
Zhang Junyi;Shi Ruihao;Sun Deqiang(Automotive Engineering Research Institute of Guangzhou Automobile Group Co.,Ltd.,Guangzhou 511434,China)
出处
《汽车电器》
2025年第11期94-97,共4页
Auto Electric Parts
关键词
智能座舱
车联网
信息娱乐系统
项目开发过程
automobile intelligent cockpit
internet of vehicles
in-vehicle infotainment
project development process