期刊文献+

增强现实环境中的视觉一致性问题研究 被引量:6

Research on Vision Consistency in Augmented Reality Scene
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摘要 视觉一致性包含几何一致性、运动一致性和光效一致性,是增强现实技术所面临的主要难点.文中以映射对应方法实现的几何一致性和运动一致性为基础,采用面向实际光效的虚拟光效恢复方法实现光效一致性,建立了基于增强现实技术的虚拟车间原型系统. Vision consistency, which has always been the difficulty that augmented reality is facing, includes geometry consistency, motion consistency, and light effect consistency. Based on the novel mapping matching method to realize geometry consistency and motion consistency, a real light effectoriented virtual light reconstruction method is represented to realize the light effect consistency. A virtual workshop system built with augmented reality technique has been developed.
出处 《武汉理工大学学报(交通科学与工程版)》 北大核心 2003年第4期452-454,524,共4页 Journal of Wuhan University of Technology(Transportation Science & Engineering)
关键词 增强现实 视觉一致性 基于图像 虚拟制造 augmented reality vision consistency image-based method virtual manufacturing
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参考文献4

  • 1俞杰,周香娥,彭群生,潘云鹤.球面光源下漫反射分量的解析求解方法[J].计算机学报,1999,22(2):154-158. 被引量:2
  • 2Kangas K J, Roning J. Using mobile code to create ubiquitous augmented reality. International Journal of Computer Vision, 2002, 8(3): 199-211.
  • 3Yang S H, Lee S G. CNC tool-path planning for high-speed high-resolution machining using a new tool-path calculation algorithm. International Journal of Advanced Manufacturing Technology, 2002, 20(5): 326-333.
  • 4Luo Y B, Ong S K, Chen D F et al. An Internet-enabled image- and model-based virtual machining system. International Journal of Production Research,2002, 40(10): 2269-2288.

二级参考文献3

  • 1唐荣锡,计算机图形学教程,1990年
  • 2刘玉琏,数学分析讲义,1981年
  • 3杨贤荣,辐射换热角系数手册,1980年

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