摘要
针对USB设备驱动程序开发过程中的常见问题和难点,并结合编程环境、工作机制、基本格式和端口初始化等几个方面问题,对在Windows环境下设计USB设备驱动程序的诸多要点进行了详细的分析与探讨,并着重说明了如何实现USB2.0规范所定义的4种数据传输方式及其在使用中的选择策略,同时也给出了相应的示例代码。
Some problems about how to design a USB device driver in the windows system are analyzed and discussed in this paper including the introduction of programming environment, working mechanism, standard format and port initialization. The way of the selection from the four different types of data transmission defined in USB 2.0 is also illustrated. Further more, the examples are presented as well.
出处
《计算机工程与设计》
CSCD
2003年第6期42-45,共4页
Computer Engineering and Design