摘要
本研究聚焦于艺术类专业“大学计算机基础”课程,以成果导向教育(OBE)理念为核心,探讨立体化教学模式的构建与应用。通过分析艺术类专业学生特点与课程教学现状,阐述基于OBE的立体化教学目标设定、教学资源整合、教学方法创新以及教学评价体系构建等方面内容,旨在提升该课程的教学质量与效果,培养适应新时代需求的艺术类专业人才,使其具备良好的计算机应用能力与创新思维,为艺术类专业与信息技术的深度融合奠定坚实基础。
This study focuses on the basic computer courses of art majors,and discusses the construction and application of three-dimensional teaching mode with the concept of outcome-oriented education(OBE)as the core.By analyzing the characteristics of art majors and the current situation of course teaching,and expounding the three-dimensional teaching goal setting,teaching resource integration,teaching method innovation and teaching evaluation system construction based on OBE,this paper aims to improve the teaching quality and effect of the course,cultivate art professionals who meet the needs of the new era,and make them have good computer application ability and innovative thinking,so as to lay a solid foundation for the deep integration of art majors and information technology.
出处
《科技风》
2025年第25期95-97,共3页
基金
四川省民办教育协会(研究中心)项目(项目编号:MBXH21YB42)。
关键词
成果导向教育
艺术类专业
大学计算机基础
立体化教学
outcome-oriented education
Art majors
Fundamentals of Computer Science in College
Three-dimensional teaching