摘要
从18世纪福柯提出的“规训社会”到当代韩炳哲阐述的“功绩社会”,两种社会形态的变化与对生产最大化的欲望不无关系。其间,数字技术的迅猛发展催生了数字沉浸艺术这一新型艺术形式。新颖、仿真的虚拟世界与“休闲的身体”具有一定的可融通性,数字沉浸艺术之于休闲,可作为一种特殊的身心存在,且经历了从消遣对象到存在重构的体验范式。本研究概览国内外相关研究,绘制身心术语相关知识图谱,以具身性、情感性和审美性三个面向进行阐释,包括从“身临其境”到“身在其境”、从“以物观物”到“以身观物”、从“他者给予”到“自明自由”,提出在休闲认知、形式与功能方面,都呈现出社会形态深度转变后在身心折射出的另一种构建与生成。
From Foucault's disciplinary society to Byung-Chul Han's performance society,the evolution of social structures is closely tied to the desire for maximizing productivity.In this context,the rapid development of digital technology has given rise to a new form of art:digital immersive art.This novel,lifelike virtual world it offers is compatible with the"leisure body",making it a unique mind-body presence within the realm of leisure.It has undergone a transformation from mere entertainment to an experiential reconstruction.This study surveys relevant researches,constructs a knowledge map of mind-body-related terminology,and analyzes digital immersive art through three dimensionsembodiment,emotionality,and aesthetics.It explores the shifts from"as if"to"being present",from"observing through objects"to"observing with the body",and from"being given"to"self-sufficient".The study argues that in terms of leisure cognition,form,and function,digital immersive art reflects a new model of construction and generation that emerges from the profound social transformations mirrored in the mind-body experience.
作者
侯李游美
潘雨琳
HOU Liyoumei;PAN Yulin(School of Fine Arts and Design,College of Chinese-Asean Arts,Chengdu University,Chengdu 610106)
出处
《文化艺术研究》
2025年第3期91-100,115,116,共12页
Studies in Culture and Art
基金
四川省文化和旅游厅重点项目“习近平文化思想引领下的巴蜀文化遗产国潮化实践与研究”(项目编号:2024ZD01)
2024年成都大学党建研究“揭榜挂帅”项目“虚拟现实技术在艺术学院党建文化领域的探索与实践”的阶段性成果。
关键词
数字沉浸艺术
休闲意识
艺术疗愈
身心观
digital immersive art
leisure consciousness
art therapy
the mind-body dimension