摘要
针对作战场景设计过程中缺乏支撑数据、描述规范与辅助工具的问题,提出了一种基于知识图谱的作战场景设计方法.通过以作战场景为核心概念构建知识图谱模型,可以更高效和简洁地描述作战场景设计过程中各要素之间的关系,从而为解决军事领域数据孤岛问题奠定基础,该工作对优化作战场景工程化设计具有理论意义.
Aiming at the lack of supporting data,description specifications and auxiliary tools in the process of combat scene design,this paper proposes a combat scene design method based on knowledge graph.By using combat scene as the core conception when constructing the knowledge graph model,this method can more efficiently and concisely describe the relationship between various elements in the process of combat scene design,so as to lay a foundation for solving the problem of data silos in the military field.This work has theoretical significance for optimizing the engineering design of combat scene.
作者
徐敬文
贡岩
张亚琦
田正鑫
XU Jingwen;GONG Yan;ZHANG Yaqi;TIAN Zhengxin(War Research Institute,Academy of Military Science,Beijing 100091,China;Unit 32399 of PLA,Nanjing Jiangsu 211100,China;China Information Security Research Institute Co.,Ltd,Beijing 102209,China;Chang'an Communication Technology Co.,Ltd,Beijing 102200,China)
出处
《指挥与控制学报》
CSCD
2023年第5期573-579,共7页
Journal of Command and Control
关键词
军事领域
本体构建
知识图谱
作战场景设计
military domain
ontology constructions
knowledge graph
battlefield scenario design Citation