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基于Kinect的命名实体标注工具的研究与实现

Research and Implementation of Named Entity Annotation Tool based on Kinect
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摘要 目前语料库构建是自然语言处理技术的基础工作。但是通过传统的鼠标键盘进行长期操作对标注人员身体带来了一定的负面影响。为了避免鼠标键盘操作的弊端,将Kinect人体动作和命名实体标注工作有机结合,研究实现了基于Ki-nect的命名实体标注工具。实验结果表明,该工具不仅改善了标注人员标注方式,提高了标注效率。 At present, corpus construction is the basic work of natural language processing technology. However, long-term opera-tion through the traditional mouse and keyboard has a certain negative impact on the annotators. In order to avoid the disadvantagesof the mouse and keyboard operations, this paper organically combine the Kinect human motion and the named entity annotationwork, and studied and implemented a named entity annotation tool based on Kinect. The experimental results show that the tool inthis paper not only improved the annotation operation method of annotators, but also improved annotation efficiency.
作者 阿里木·库尔班 阿地拉 吐热尼萨·麦麦提明 解文琴 吐尔根·依布拉音 卡哈尔江·阿比的热西提 Alimu KUERBAN 1,Adila1,Turenisa MAIMAITIMING1,XIE Wen-qin1,Tuergen YIBULAYIN 1,2,Kahaerjiang ABIDEREXIT1,2 ( 1.School of Information Science and Engineering Xinjiang University, Urumqi 830046, China; 2. Xinjiang Labnratory of Multi- Language Information Technology, Urumqi, Xinjiang 830046, China)
出处 《电脑知识与技术》 2018年第5期67-70,共4页 Computer Knowledge and Technology
基金 国家自然科学基金(项目编号:61462083 61331011 61463048 61762084 61262060)
关键词 KINECT 标注 维吾尔语 语料库建设 命名实体关系 Kinect Annotation Uyghur Corpus Construction Named Entity Relation
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