摘要
实时水面的模拟是近年来三维游戏以及虚拟现实领域积极探索的问题,真实感强的水面可以大大提高游戏以及仿真系统的沉浸感。文章基于OpenGL函数库,利用多重纹理、动态纹理技术实现了对实时水面效果的模拟,其中包括水面流动效果和水面Caustics效果。
Real-time water simulation is Actively explored in the field of 3D games and virtual reality in recent years.Realistic strong water can greatly enhance the immersion of game and simulation system.Based on OpenGL library,using multiple textures and dynamic texture technology to achieve the real-time simulation of water surface effects,Including the effect of water flow and water Caustics.
出处
《浙江万里学院学报》
2010年第6期76-78,84,共4页
Journal of Zhejiang Wanli University
关键词
多重纹理
动态纹理
实时
水面模拟
multi-texture
dynamic texture
real-time
water simulation