摘要
针对DIS的通讯层需求,本文结合网络实践,就如何采用通用的通讯协议(如TCP/IP等)开发DIS的通讯软件及提高DIS网络的实时性等问题进行了讨论;在应用层,本文分析了DIS应用层协议的演变过程,从DIS标准化的角度研究分布交互仿真技术的发展趋势。
Standards for Distributed Interactive Simulation (DIS) has been established by IEEE. As a whole, DIS network can be divided into two layers, the communication layer and the application layer. To meet the need of the communication layer, this paper discuss the problems such as how to develop DIS communication software using standard communication protocols, and how to improve the real-time capability of a DIS network. This paper analyzes the evolution of the DIS Protocol Data Unit (PDU), and studies the future of DIS.
出处
《计算机仿真》
CSCD
1999年第1期1-4,共4页
Computer Simulation