摘要
文章针对Vega Prime自带的基于相交矢量的碰撞检测算法检测精度低的缺点,提出了基于层次包围盒的碰撞检测算法在Vega Pirme中的实现方法,并针对虚拟战场环境中各种武器仿真平台的特点,提出了不同类型包围盒的选择原则。
Aiming at the shortage of collision detection algorithm based on intersectant vector in Vega Prime, the paper advances a collision detection algorithm based on hierarchical bounding volume which is achieved in Vega Prime, and puts forward the selecting fundamental of various bounding volume according to the characteristics of various weapon platforms.
出处
《南昌航空大学学报(自然科学版)》
CAS
2010年第1期40-45,共6页
Journal of Nanchang Hangkong University(Natural Sciences)
基金
南昌航空大学科研基金项目"分布式虚拟战场视景仿真"(EC200803154)
关键词
虚拟战场
碰撞检测
层次包围盒
virtual battlefield
collision detection
hierarchical bounding volume