摘要
针对目前三维建模领域的现状以及存在的一些问题,提出了基于OpenGL的交互式三维建模仿真技术。从工程应用的角度出发,主要论述了OpenGL的技术特点与工作原理、基于二维剖面图的三维模型仿真算法、模型交互剖切原理以及剖面图的圆滑处理技术。在此基础上设计并实现了基于OpenGL的三维模型仿真系统。
According to present situation and some problems in area of 3D modeling, technology of interactive 3D modeling based on openGL was given. From view of engineering application, some questions were discussed, including principles of OpenGL, 3D modeling algorithm based on 2D section planes, interactive division and smooth processing technology for section plane. Finally, a simulation system based on openGL was developed.
出处
《计算机工程与设计》
CSCD
北大核心
2006年第3期376-378,共3页
Computer Engineering and Design
基金
霍英东教育基金项目(81044)