摘要
针对虚拟森林灭火仿真需要多种不同要素同时参与灭火仿真的功能需求,提出了一种基于HLA的可扩展的分布式森林灭火仿真体系结构。由于涉及大范围三维场景仿真,系统同时需要实时逼真的显示效果。从项目需求出发,就系统设计、开发过程中的关键技术,如FOM/SOM设计、联邦成员框架结构设计,联邦成员内部的多线程软件设计等分别作了深入研究,在此基础上实现了森林灭火仿真原型系统的设计与开发。
In order to meet the requirements of performing simulation tests on multiple scenarios, a fire fighting simulation system of forest simulation based on the High Level Architecture was proposed. At the same time, the system shows large-scale three-dimensional scene, so it needs real-time and vivid display effect. The key techniques in developing this system, such as FOM/SOM design, federate framework design, MultiThread design for each federate and so on were thoroughly researched. Based on all above work, forest fire fighting software was designed and developed.
出处
《系统仿真学报》
CAS
CSCD
北大核心
2006年第z1期88-91,共4页
Journal of System Simulation
基金
国家重大基础研究计划(973)前期研究专项(2004CCA07200)
福建省自然科学基金项目(D0510010)
福建省教育厅项目(K04003)。