Whenever streaming of multimedia based data such as video, audio and text is performed traffic will be more and network becomes congested in mobile ad hoc networks. The present routing protocols are not able to cope u...Whenever streaming of multimedia based data such as video, audio and text is performed traffic will be more and network becomes congested in mobile ad hoc networks. The present routing protocols are not able to cope up with this situation. It is observed that network congestion is the dominant reason for packet loss, longer delay and delay jitter in streaming video. Most of the present routing protocols are not designed to adapt to congestion control. We propose a new routing protocol, Congestion Adaptive AODV Routing Protocol (CA-AODV), to address the congestion issues considering delay, packet loss and routing overhead. To evaluate their performance, we have considered mpeg4 for streaming video data using network simulator (NS2). CA-AODV outperforms present protocols in delivery ratio and delay, while introducing less routing protocol overhead. The result demonstrates that integrating congestion adaptive mechanisms with AODV is a promising way to improve performance for heavy traffic load in multimedia based mobile ad hoc networks.展开更多
Video in language teaching has been serving as a very important part fro a period of time. While with the progress of the society, more and more technology of multimedia was adopted in English teaching. Video and thes...Video in language teaching has been serving as a very important part fro a period of time. While with the progress of the society, more and more technology of multimedia was adopted in English teaching. Video and these new technologies offers greatly increase the efficiency of training on students' communicative competence. This paper is about to discuss some useful characteristics in Video classes and some other multimedia supplement in English Teaching.展开更多
Wireless mesh network (WMN) research is an emerging field in network communications. However, WMNs pose several difficulties in the transmission of information, especially time critical applications such as streaming ...Wireless mesh network (WMN) research is an emerging field in network communications. However, WMNs pose several difficulties in the transmission of information, especially time critical applications such as streaming video and audio. In this paper, we provide an overview of several research papers which utilize mesh networks for streaming multimedia. We compare the results of the research and the significance they bring to the field of wireless mesh networks. We then provide possible directions for future research into wireless mesh networks as they apply to streaming multimedia.展开更多
首先对GIS应用软件人均使用频率不高的问题进行了分析,其次说明提高GIS应用软件人均使用频率必须符合公众的需求,进而分析出公众对准、多、易、新、近的信息有频繁而强烈的需要,根据公众需求的特点,集成相关技术,给出GIS Video Blog模...首先对GIS应用软件人均使用频率不高的问题进行了分析,其次说明提高GIS应用软件人均使用频率必须符合公众的需求,进而分析出公众对准、多、易、新、近的信息有频繁而强烈的需要,根据公众需求的特点,集成相关技术,给出GIS Video Blog模型的定义,根据模型的定义,设计并实现了GIS Video Blog模型,最后阐述了GIS Video Blog模型的意义,并对其发展前景进行了展望。展开更多
Over the past years, we have witnessed an explosive growth in the use of multimedia applications such as audio and video streaming with mobile and static devices. Multimedia streaming applications need new approaches ...Over the past years, we have witnessed an explosive growth in the use of multimedia applications such as audio and video streaming with mobile and static devices. Multimedia streaming applications need new approaches to multimedia transmissions to meet the growing volume demand and quality expectations of multimedia traffic. This paper studies network coding which is a promising paradigm that has the potential to improve the performance of networks for multimedia streaming applications in terms of packet delivery ratio (PDR), latency and jitter. This paper examines several network coding protocols for ad hoc wireless mesh networks and compares their performance on multimedia streaming applications with optimized broadcast protocols, e.g., BCast, Simplified Multicast Forwarding (SMF), and Partial Dominant Pruning (PDP). The results show that the performance increases significantly with the Random Linear Network Coding (RLNC) scheme.展开更多
The Burst Time Plan(BTP) generation is the key for resource allocation in Broadband Satellite Multimedia(BSM) system.The main purpose of this paper is to minimize the system response time to users' request caused ...The Burst Time Plan(BTP) generation is the key for resource allocation in Broadband Satellite Multimedia(BSM) system.The main purpose of this paper is to minimize the system response time to users' request caused by BTP generation as well as maintain the Quality of Service(QoS) and improve the channel utilization efficiency.Traditionally the BTP is generated periodically in order to simplify the implementation of the resource allocation algorithm.Based on the analysis we find that Periodical BTP Generation(P-BTPG) method cannot guarantee the delay performance,channel utilization efficiency and QoS simultaneously,especially when the capacity requests arrived randomly.The Optimized BTP Generation(O-BTPG) method is given based on the optimal scheduling period and scheduling latency without considering the signaling overhead.Finally,a novel Asynchronous BTP Generation(A-BTPG) method is proposed which is invoked according to users' requests.A BSM system application scenario is simulated.Simulation results show that A-BTPG is a trade-off between the performance and signaling overhead which can improve the system performance insensitive to the traffic pattern.This method can be used in the ATM onboard switching satellite system and further more can be expended to Digital Video Broadcasting-Return Channel Satellite(DVB-RCS) system or IP onboard routing BSM system in the future.展开更多
文摘Whenever streaming of multimedia based data such as video, audio and text is performed traffic will be more and network becomes congested in mobile ad hoc networks. The present routing protocols are not able to cope up with this situation. It is observed that network congestion is the dominant reason for packet loss, longer delay and delay jitter in streaming video. Most of the present routing protocols are not designed to adapt to congestion control. We propose a new routing protocol, Congestion Adaptive AODV Routing Protocol (CA-AODV), to address the congestion issues considering delay, packet loss and routing overhead. To evaluate their performance, we have considered mpeg4 for streaming video data using network simulator (NS2). CA-AODV outperforms present protocols in delivery ratio and delay, while introducing less routing protocol overhead. The result demonstrates that integrating congestion adaptive mechanisms with AODV is a promising way to improve performance for heavy traffic load in multimedia based mobile ad hoc networks.
文摘Video in language teaching has been serving as a very important part fro a period of time. While with the progress of the society, more and more technology of multimedia was adopted in English teaching. Video and these new technologies offers greatly increase the efficiency of training on students' communicative competence. This paper is about to discuss some useful characteristics in Video classes and some other multimedia supplement in English Teaching.
文摘Wireless mesh network (WMN) research is an emerging field in network communications. However, WMNs pose several difficulties in the transmission of information, especially time critical applications such as streaming video and audio. In this paper, we provide an overview of several research papers which utilize mesh networks for streaming multimedia. We compare the results of the research and the significance they bring to the field of wireless mesh networks. We then provide possible directions for future research into wireless mesh networks as they apply to streaming multimedia.
文摘首先对GIS应用软件人均使用频率不高的问题进行了分析,其次说明提高GIS应用软件人均使用频率必须符合公众的需求,进而分析出公众对准、多、易、新、近的信息有频繁而强烈的需要,根据公众需求的特点,集成相关技术,给出GIS Video Blog模型的定义,根据模型的定义,设计并实现了GIS Video Blog模型,最后阐述了GIS Video Blog模型的意义,并对其发展前景进行了展望。
文摘Over the past years, we have witnessed an explosive growth in the use of multimedia applications such as audio and video streaming with mobile and static devices. Multimedia streaming applications need new approaches to multimedia transmissions to meet the growing volume demand and quality expectations of multimedia traffic. This paper studies network coding which is a promising paradigm that has the potential to improve the performance of networks for multimedia streaming applications in terms of packet delivery ratio (PDR), latency and jitter. This paper examines several network coding protocols for ad hoc wireless mesh networks and compares their performance on multimedia streaming applications with optimized broadcast protocols, e.g., BCast, Simplified Multicast Forwarding (SMF), and Partial Dominant Pruning (PDP). The results show that the performance increases significantly with the Random Linear Network Coding (RLNC) scheme.
基金Supported by the National Natural Science Foundation ofChina (No. 60972061,60972062,and 61032004)the Na-tional High Technology Research and Development Program of China ("863" Program) (No. 2008AA12A204,2008AA12Z307)+1 种基金Natural Science Foundation of Jiangsu Province (BK2009060)the"Triple Three" High Level Talent Development Plan of Jiangsu Province
文摘The Burst Time Plan(BTP) generation is the key for resource allocation in Broadband Satellite Multimedia(BSM) system.The main purpose of this paper is to minimize the system response time to users' request caused by BTP generation as well as maintain the Quality of Service(QoS) and improve the channel utilization efficiency.Traditionally the BTP is generated periodically in order to simplify the implementation of the resource allocation algorithm.Based on the analysis we find that Periodical BTP Generation(P-BTPG) method cannot guarantee the delay performance,channel utilization efficiency and QoS simultaneously,especially when the capacity requests arrived randomly.The Optimized BTP Generation(O-BTPG) method is given based on the optimal scheduling period and scheduling latency without considering the signaling overhead.Finally,a novel Asynchronous BTP Generation(A-BTPG) method is proposed which is invoked according to users' requests.A BSM system application scenario is simulated.Simulation results show that A-BTPG is a trade-off between the performance and signaling overhead which can improve the system performance insensitive to the traffic pattern.This method can be used in the ATM onboard switching satellite system and further more can be expended to Digital Video Broadcasting-Return Channel Satellite(DVB-RCS) system or IP onboard routing BSM system in the future.