In this paper, we present a framework allowing users to interact with geometrically complex3 D deformable objects using(multiple) haptic devices based on an extended shape matching approach. There are two major challe...In this paper, we present a framework allowing users to interact with geometrically complex3 D deformable objects using(multiple) haptic devices based on an extended shape matching approach. There are two major challenges for haptic-enabled interaction using the shape matching method. The first is how to obtain a rapid deformation propagation when a large number of shape matching clusters exist. The second is how to robustly handle the collision response when the haptic interaction point hits the particlesampled deformable volume. Our framework extends existing multi-resolution shape matching methods,providing an improved energy convergence rate. This is achieved by using adaptive integration strategies to avoid insignificant shape matching iterations during the simulation. Furthermore, we present a new mechanism called stable constraint particle coupling which ensures consistent deformable behavior during haptic interaction. As demonstrated in our experimental results, the proposed method provides natural and smooth haptic rendering as well as efficient yet stable deformable simulation of complex models in real time.展开更多
In this article, we investigate the use of joint a-entropy for 3D ear matching by incorporating the local shape feature of 3D ears into the joint a-entropy. First, we extract a sut^cient number of key points from the ...In this article, we investigate the use of joint a-entropy for 3D ear matching by incorporating the local shape feature of 3D ears into the joint a-entropy. First, we extract a sut^cient number of key points from the 3D ear point cloud, and fit the neighborhood of each key point to a single-value quadric surface on product parameter regions. Second, we define the local shape feature vector of each key point as the sampling depth set on the parametric node of the quadric surface. Third, for every pair of gallery ear and probe ear, we construct the minimum spanning tree (MST) on their matched key points. Finally, we minimize the total edge weight of MST to estimate its joint a-entropy the smaller the entropy is, the more similar the ear pair is. We present several examples to demonstrate the advantages of our algorithm, including low time complexity, high recognition rate, and high robustness. To the best of our knowledge, it is the first time that, in computer graphics, the classical information theory of joint a-entropy is used to deal with 3D ear shape recognition.展开更多
To improve the bending load-carrying capacity ( BLCC) of under-matched butt joint under four-point bending load in the elastic stage, the shape design of the reinforcement is studied based on the theoretics of mecha...To improve the bending load-carrying capacity ( BLCC) of under-matched butt joint under four-point bending load in the elastic stage, the shape design of the reinforcement is studied based on the theoretics of mechanics of materials. The concept, criterion, realization condition and design proposal of equal bending load-carrying capacity (EBLCC) are put forward. The theoretical analysis results have been verified by the finite element method. The simulation results are coincident basically with the ones of theoretical analysis. The research results show that the shape design of the reinforcement of EBLCC can improve BLCC of under-matched butt joint and the unilateral-side type reinforcement can replace double-side symmetry展开更多
In 3D models retrieval, feature description and retrieval of non-rigid model face more complex problems due to the isometry transformation of itself. We introduce the hierarchical combination matching into the feature...In 3D models retrieval, feature description and retrieval of non-rigid model face more complex problems due to the isometry transformation of itself. We introduce the hierarchical combination matching into the feature comparison, and build a map between the divided regions of two models, and then achieve accurate feature matching based on patch-by-patch, which successfully introduces the spatial information into feature matching. Verified by experiment, the 3D model retrieval method proposed in this paper based on hierarchical combination matching can make sure more accurate feature matching, so as to enhance the precision of retrieval.展开更多
For classifying unknown 3-D objects into a set of predetermined object classes, a part-level object classification method based on the improved interpretation tree is presented. The part-level representation is implem...For classifying unknown 3-D objects into a set of predetermined object classes, a part-level object classification method based on the improved interpretation tree is presented. The part-level representation is implemented, which enables a more compact shape description of 3-D objects. The proposed classification method consists of two key processing stages: the improved constrained search on an interpretation tree and the following shape similarity measure computation. By the classification method, both whole match and partial match with shape similarity ranks are achieved; especially, focus match can be accomplished, where different key parts may be labeled and all the matched models containing corresponding key parts may be obtained. A series of experiments show the effectiveness of the presented 3-D object classification method.展开更多
基金supported by the National Science Foundation under Grant No. 1012975
文摘In this paper, we present a framework allowing users to interact with geometrically complex3 D deformable objects using(multiple) haptic devices based on an extended shape matching approach. There are two major challenges for haptic-enabled interaction using the shape matching method. The first is how to obtain a rapid deformation propagation when a large number of shape matching clusters exist. The second is how to robustly handle the collision response when the haptic interaction point hits the particlesampled deformable volume. Our framework extends existing multi-resolution shape matching methods,providing an improved energy convergence rate. This is achieved by using adaptive integration strategies to avoid insignificant shape matching iterations during the simulation. Furthermore, we present a new mechanism called stable constraint particle coupling which ensures consistent deformable behavior during haptic interaction. As demonstrated in our experimental results, the proposed method provides natural and smooth haptic rendering as well as efficient yet stable deformable simulation of complex models in real time.
基金It was supported in part by the National Natural Science Foundation of China under Grant Nos. 61472170, 61170143, 60873110, and Beijing Key Laboratory of Intelligent Telecommunications Software and Multimedia under Grant No. ITSM201301. Acknowledgement The work presented in this paper was done during Xiao-Peng Sun's visit at the graphics group of Michigan State University. Thank University of North Dakota for the biometrics database, thank Dr. Yi-Ying Tong for helpful discussions and review, and thank the reviewers of CVM2015 for constructive comments.
文摘In this article, we investigate the use of joint a-entropy for 3D ear matching by incorporating the local shape feature of 3D ears into the joint a-entropy. First, we extract a sut^cient number of key points from the 3D ear point cloud, and fit the neighborhood of each key point to a single-value quadric surface on product parameter regions. Second, we define the local shape feature vector of each key point as the sampling depth set on the parametric node of the quadric surface. Third, for every pair of gallery ear and probe ear, we construct the minimum spanning tree (MST) on their matched key points. Finally, we minimize the total edge weight of MST to estimate its joint a-entropy the smaller the entropy is, the more similar the ear pair is. We present several examples to demonstrate the advantages of our algorithm, including low time complexity, high recognition rate, and high robustness. To the best of our knowledge, it is the first time that, in computer graphics, the classical information theory of joint a-entropy is used to deal with 3D ear shape recognition.
文摘To improve the bending load-carrying capacity ( BLCC) of under-matched butt joint under four-point bending load in the elastic stage, the shape design of the reinforcement is studied based on the theoretics of mechanics of materials. The concept, criterion, realization condition and design proposal of equal bending load-carrying capacity (EBLCC) are put forward. The theoretical analysis results have been verified by the finite element method. The simulation results are coincident basically with the ones of theoretical analysis. The research results show that the shape design of the reinforcement of EBLCC can improve BLCC of under-matched butt joint and the unilateral-side type reinforcement can replace double-side symmetry
基金Supported by National Nature Science Foundation of China(61379106,61379082,61227802)Shandong Provincial Natural Science Foundation(ZR2013FM036,ZR2015FM011,ZR2015FM022)
文摘In 3D models retrieval, feature description and retrieval of non-rigid model face more complex problems due to the isometry transformation of itself. We introduce the hierarchical combination matching into the feature comparison, and build a map between the divided regions of two models, and then achieve accurate feature matching based on patch-by-patch, which successfully introduces the spatial information into feature matching. Verified by experiment, the 3D model retrieval method proposed in this paper based on hierarchical combination matching can make sure more accurate feature matching, so as to enhance the precision of retrieval.
基金The National Basic Research Program of China(973Program)(No2006CB303105)the Research Foundation of Bei-jing Jiaotong University (NoK06J0170)
文摘For classifying unknown 3-D objects into a set of predetermined object classes, a part-level object classification method based on the improved interpretation tree is presented. The part-level representation is implemented, which enables a more compact shape description of 3-D objects. The proposed classification method consists of two key processing stages: the improved constrained search on an interpretation tree and the following shape similarity measure computation. By the classification method, both whole match and partial match with shape similarity ranks are achieved; especially, focus match can be accomplished, where different key parts may be labeled and all the matched models containing corresponding key parts may be obtained. A series of experiments show the effectiveness of the presented 3-D object classification method.