摘要
通过体过程建模模拟显示火焰,详细说明了体纹理中基本函数Noise函数的实现过程,说明了体过程建模中重要概念体空间,以及体过程建模技术实现的过程,给出利用Noise函数和体空间概念生成的火焰。
出处
《中国民航学院学报》
2003年第A02期176-178,共3页
Journal of Civil Aviation University of China
基金
中国民航总局科技资金项目.
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