摘要
鞋底形状和花纹设计通常采用扫描或数码照相生成象素点格式BMP位图。矢量化前采用低通/高通等线性滤波,或平均/中值/最大值/最小值等非线性将其转换为向量格式。再通过二进制对比度处理和包括腐蚀与膨胀等运算的二值图像处理,形成灰度图。最后采用Type3软件将其矢量化,并通过CAD软件修整,生成鞋底形状和花纹的向量图,实现鞋底的反求设计。
The shape and pattern of shoe sole is usually designed with scanning or digital taking picture to create bitmap (BMP). Before vectorization, low-pass/high-pass linear filter or average/median/ Maximum/minimum nonlinear filter method is used to transfer bitmap to vector format. Then it was processed with binary system contrast process and two-value image process included corrupt and expand methods to create gray-map. In the end, gray-map was vectored with software Type 3 software and was finished using CAD software, and the vector graphics of shape and pattern of shoe sole was created. Then the recursion design of shoe sole was completed.
出处
《兵工自动化》
2003年第5期15-17,共3页
Ordnance Industry Automation
基金
广东省自然基金资助项目(000383)