摘要
该文在“CIG2000”基础上,提出了基于合并纹理图像的纹理映射技术。使用该技术可以解决为多个几何体制定同一幅纹理图像,以及一个几何体的不同面映射不同的纹理图像。因此提高了工作效率,大大影响处理速度。
In this paper,we submit the technology of texture mapping based on the cig2000,a tool for developing real-time 3D graphics application.With this,we can solve these questions:first,mapping some objects by one image of texture;second,mapping the different edge of one object with different image.Thereby,the efficiency is greatly improved and speed of processing the image is increased.
出处
《计算机工程与应用》
CSCD
北大核心
2003年第29期90-91,124,共3页
Computer Engineering and Applications
基金
国家部委预研基金项目
关键词
纹理映射
合并纹理图像
结点
数据结构
texture mapping,the Combined Image of Texture,Node,structure of data