摘要
计算机生成兵力(CGF)作为一种运行于虚拟战场环境中仿真程序的软件包,在开发上涉及许多部分。按照软件工程方法,采用面向对象的编程思想建立了CGF坦克实体类和坦克实体数据库系统,用于实现分队对抗系统半自动演练,以及提高作战仿真系统的开发效率。
Computer Generated Forces relate to many parts on opening up simulation system, as one kind of program software package running in virtual environment. According to software engineering, adopts object oriented idea and builds entity class of the tank CGF and database system,in order to realize semi-automated drilling element confront system and improve opening up efficiency of the combat simulation system.
出处
《微机发展》
2003年第8期38-40,104,共4页
Microcomputer Development
基金
中国人民解放军总参兵种部资助项目(2002CXL211)