摘要
论文讨论IBR的现状和发展,并在分析IBR方法的基础上提出一种改进的建模绘制方法:基于3D结构和图象的复杂场景建模绘制。即结合3D结构,整体应用三维实体,在某些结构复杂的细节处应用IBR技术,以达到真实绘制。
This paper discusses the current and future development of image-based rendering and proposes a refined method of modeling and rendering,hybrid3D structure and image-based modeling and rendering for complicated scene on the basis of method for IBR,that is to say,for reaching actual rendering,the whole applies the3D structure,and makes use of the method of IBR in complicated details.
出处
《计算机工程与应用》
CSCD
北大核心
2003年第10期100-102,共3页
Computer Engineering and Applications