摘要
给出了一种模拟射击训练系统的设计和实现方案。结合计算机多媒体、数据库、模式识别、人工智能、数据采集处理等多方面的技术,完善地构架了一个可用于室内射击的训练系统。该系统便于安装、移动。训练中模拟真实射击场面,人机交互,有利于提高射击者的射击水平及射击运动的普及和推广。
Presents a design and implementation of shooting system. The system comprises several techniques, including computer multimedia, database, pattern recognition, artificial intelligence and data collection. It is easy to be installed and displaced, so is in favor to be used indoors. It can simulate shooting scene in reality, and interact with human to enhance the shooting level of shooters, and popularize shooting games.
出处
《微机发展》
2003年第4期20-21,58,共3页
Microcomputer Development