摘要
介绍透视图及体视图的基本概念,重点阐述它们在产品三维造型显示输出中的实现方式,具体各坐标点的矩阵变换及计算方法,以及用互补色镜片观察体视图的方法。
This paper has introduced the basic concept of perspective and stereo projection, and analyzed emphatically the realization method of 3D modeling showing output, especially matrix transform and calculating method in each coordinate. Finally it has also introduced how to observe stereo projection drawing effectively by using mutual complementary color glass.
出处
《武汉科技学院学报》
2003年第1期54-56,共3页
Journal of Wuhan Institute of Science and Technology