摘要
介绍了虚拟现实系统的基本构成.基于几何模型的虚拟环境的构成方式,改善实时性的方法和处理技巧.最后研究了面向机器人应用的虚拟现实系统结构、基本原理和软件开发平台,并进行了机器人仿真.
The framework of VR (Virtual Reality) system, graphicsbased virtual environment generation and realtime processing techniques are discussed in this paper. The structure and software of VR for robotics application is studied. A VR simulation system has been developed, which is an integration of space parameter models, kinematic and dynamic models, and some software, such as IRIS Performer, GL/OpenGL and 3DS Alias/wavefront. A simulated robot is presented as an example to show the performance of the developed system.
出处
《西南交通大学学报》
EI
CSCD
北大核心
2003年第1期115-118,共4页
Journal of Southwest Jiaotong University
基金
国家自然科学基金资助项目(59975077)