摘要
该研究聚焦腕关节康复游戏,旨在探究游戏内不同引导轨迹和运动方向对患者康复动作的影响,解决现有康复游戏引导性不足等问题,进而提升康复效果。研究以康复动作运动方向和轨迹引导次数为变量设计四组实验,招募30名健康人员模拟患者,借助Unity3D引擎开发程序,利用穿戴式全身动作捕捉设备采集运动数据。结果显示,游戏一各项曲线表现良好;游戏二引导次数增加后虽有波动但动作更流畅;游戏三因运动方向改变影响动作达标;游戏四引导次数少且方向不同曲线偏移大。角速度和加速度变化曲线也呈现相应特征。研究表明,康复动作与游戏引导方向一致且引导次数充足时,被试动作规范性和精准度提升,为腕关节康复游戏优化提供了实证依据。
This study focuses on wrist joint rehabilitation games,aiming to explore the impact of different guiding trajectories and motion directions in the games on patients'rehabilitation movements,solve the problems such as insufficient guidance of existing rehabilitation games,and thus improve the rehabilitation effect.Four groups of experiments were designed with the motion direction of rehabilitation movements and the number of trajectory guidance as variables.Thirty healthy individuals were recruited to simulate patients.The Unity3D engine was used to develop programs,and wearable full-body motion capture devices were utilized to collect motion data.The results show that in Game 1,all curves perform well;in Game 2,although there are fluctuations after the increase in the number of guidance,the movements are smoother;in Game 3,the change in the motion direction affects the achievement of the movement standard;in Game 4,with fewer guidance times and different directions,the curve deviation is significant.The change curves of angular velocity and acceleration also show corresponding characteristics.The research indicates that when the rehabilitation movements are consistent with the game-guiding direction and the number of guidance is sufficient,the standardization and accuracy of the subjects'movements are improved,providing an empirical basis for the optimization of wrist joint rehabilitation games.
作者
马振斌
鲁晓柯
MA Zhen-bin;LU Xiao-ke(China University of Mining and Technology,Xuzhou Jiangsu 221116,China)
出处
《机电产品开发与创新》
2026年第1期69-73,共5页
Development & Innovation of Machinery & Electrical Products
关键词
腕关节康复游戏
运动特征
动作捕捉
引导轨迹
康复效果
Wrist joint rehabilitation game
Motion characteristics
Motion capture
Guiding trajectory
Rehabilitation effect