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墨子“节用”思想下沉浸式展示设计的三维模型建构

On the three-dimensional model construction of immersive exhibition design under Mozi's thought of"frugality in use"
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摘要 当前沉浸式展示设计普遍面临技术堆砌与体验碎片化等问题,不仅造成资源浪费,也使文化传达流于表面。以墨子“节用”思想为锚点,在中西方经济伦理的比较框架下,凝练出与“节用”内核相契合的跨文化伦理共识,同时构建起经济伦理向设计伦理延伸的转化支点,实现墨子传统造物伦理与西方现代体验设计理论的跨时空理论对话。在此基础上,构建“在地层—交互层—民本层”模型,引导观者实现从物理感知到文化认同的价值内化,为沉浸式展示设计探索一条兼具文化主体性、体验深度与社会责任的可持续发展路径。 Contemporary immersive exhibition design commonly faces problems such as technological overaccumulation and fragmented experiences,which not only result in resource waste but also render cultural communication superficial.Taking Mozi's thought of"frugality in use"as an anchoring point,and within a comparative framework of Chinese and Western economic ethics,this study distills a cross-cultural ethical consensus that resonates with the core of"frugality in use,"while constructing a transformation pivot through which economic ethics extend into design ethics.In doing so,it enables a cross-temporal theoretical dialogue between Mozi's traditional ethics of making and Western modern experience design theories.On this basis,a three-layer model-"locality layer-interaction layer-people-centered layer"-is constructed to guide viewers toward the internalization of values from physical perception to cultural identification,thereby exploring a sustainable development path for immersive exhibition design that integrates cultural subjectivity,experiential depth,and social responsibility.
作者 程智力 刘原毓 Cheng Zhili;Liu Yuanyu(School of Industrial Design,Hubei Institute of Fine Arts)
出处 《湖北美术学院学报》 2025年第4期98-105,共8页 Hubei Institute of fine Arts Journal
关键词 沉浸式体验 展示设计 墨子节用思想 空间叙事 三维模型 immersive experience exhibition design Mozi's thought of frugality in use spatial narrative three-dimensional model
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