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从创作到认知的交互式数字原型设计方法

An Interactive Digital Prototyping Method from Creation to Cognition
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摘要 艺术设计研究领域正在经历着一场深刻的变革。原型——这个曾经只是验证功能的简单工具,如今正演变为融合认知建构、文化表达与知识生成的复杂中介。文章系统梳理了交互式数字原型(Interactive Digital Prototype,IDP)的理论基础与实验设计方法,指出当前原型研究正经历从“创作测量”向“知识生产”范式的转变。通过比较Odom、Camburn、Dow等学者提出的原型类型划分、认知机制及快速迭代模型,总结了IDP在数字人文语境中的研究功能与评价路径,并结合中国本土教育、展陈及文化实践案例,提出一套系统的实验方法比较框架。研究表明,IDP具备多模态集成、动态反馈与参与式构建的特征,展现出推动跨学科知识生成的潜力。未来研究应聚焦多源数据整合、情境建模与文化编码机制,推动原型从单一表达工具向认知研究平台转变,在新文科建设背景下拓展设计学与社会科学的交叉创新路径。 The field of art and design research is undergoing a profound transformation.The prototype—once a simple tool for validating function—is now evolving into a complex medium that integrates cognitive construction,cultural expression,and knowledge generation.This paper systematically reviews the theoretical foundations and experimental design methods of the Interactive Digital Prototype(IDP),arguing that current prototyping research is experiencing a paradigm shift from“creation measurement”to“knowledge production.”By comparing the typologies,cognitive mechanisms,and rapid iteration models proposed by scholars such as Odom,Camburn,and Dow,the paper summarizes the research functions and evaluation pathways of IDPs within the context of the digital humanities.Furthermore,by integrating case studies from local Chinese practices in education,exhibition,and cultural preservation,it proposes a systematic comparative framework for experimental methods.The research indicates that IDPs,characterized by multimodal integration,dynamic feedback,and participatory construction,demonstrate significant potential for driving interdisciplinary knowledge generation.Future research should focus on multi-source data integration,contextual modeling,and cultural encoding mechanisms to advance the prototype’s role from a mere representational tool to a cognitive research platform,thereby expanding the innovative,interdisciplinary pathways between design studies and social sciences under the broader initiative of New Liberal Arts.
作者 刘彦 刘俊哲 王倩 满艺 LIU Yan;LIU Junzhe;WANG Qian;MAN Yi(Faculty of Humanities and Arts,Macao University of Science and Technology,Macao,999078,China;School of Industrial Design,Nanjing University of the Arts,Nanjing,Jiangsu,210013;College of Furnishings and Industrial Design,Nanjing Forestry University,Nanjing,Jiangsu,210037)
出处 《湖南包装》 2025年第4期31-34,共4页
基金 江苏省高校哲学社会科学研究项目(2022SJYB0406)。
关键词 交互式数字原型(IDP) 实验方法 设计认知 数字人文 Interactive Digital Prototype(IDP) Experimental Methods Design Cognition Digital Humanities
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