摘要
针对体系化对抗训练仿真系统的需求和特点,研究了无服务器计算支撑的对抗仿真体系。首先,系统总体架构中将系统划分为多个功能模块,并采用微服务架构实现模块之间的松耦合和动态调用。其次,阐述了组件化仿真建模技术、资源调度技术、仿真引擎与数据分发技术、综合态势显示技术、训练效果评估技术等关键技术的实现途径。最后,通过模拟训练过程中的应用流程,表明系统能够有效地支撑体系化对抗训练仿真任务,并提高装备体系运用效能。
The paper focuses on the requirements and characteristics of a systematic conflict training simulation system,and studies a conflict simulation system atop serverless architecture.Firstly,the overall system architecture divides the system into multiple functional modules,and adopts a microservice architecture to achieve loose coupling and dynamic invocation between modules.Secondly,this paper elaborates on the implementation approaches of key technologies such as component-based simulation modeling technology,resource scheduling technology,simulation engine and data distribution technology,comprehensive situation display technology,and training effect evaluation technology.Finally,by simulating the application process during the training process,it is shown that the system can effectively support the simulation task of systematic conflict training and improve the effectiveness of battlefield equipment system application.
作者
姜涛
王睿
宗飞
蔡子诺
JIANG Tao;WANG Rui;ZONG Fei;CAI Zi-nuo(School of Artificial Intelligence,Henan University,Kaifeng Henan 475000,China;Aerospace System Engineering of Shanghai,Shanghai 201109,China;Shanghai Jiao Tong University,Shanghai 200240 China)
出处
《计算机仿真》
2025年第2期1-5,共5页
Computer Simulation
关键词
战场应用
无服务器计算
训练仿真
仿真系统
Battlefield application
Serverless computing
Training simulation
Simulation system