摘要
Visual programming tools are widely applied in the game industry to assist game designers in developing game artificial intelligence(game AI)and gameplay.However,testing multiple game engines is a time-consuming operation,which degrades development efficiency.To provide an asynchronous platform for game designers,this paper introduces Asyncflow,an open-source visual programming solution.It consists of a flowchart maker for game logic explanation and a runtime framework integrating an asynchronous mechanism based on an event-driven architecture.Asyncflow supports multiple programming languages and can be easily embedded in various game engines to run flowcharts created by game designers.©2021 The Authors.