摘要
针对网络化弹药在野外战场无法回传战场状态和“人在回路”主动控制困难的问题,依据作战流程,提出了系统整体框架,设计了包含软、硬件在内的远程控制系统.进行了各类节点设计,并基于C#语言开发了包含多个模块的终端指挥软件和仿真平台软件,实现了节点组网、综合态势显示、多类数据传输解析等关键功能.编写了攻击决策算法,可进行片上攻击决策、PC端辅助攻击决策以及人工决策打击.仿真测试和综合实验表明,系统能够回传并显示节点和目标状态信息,并可以对节点进行远程控制并进行片上决策及PC端辅助决策,满足了室外实际使用的设计需求.
To solve the problems of networked ammunition’s inability to return the battlefield status and the difficulty in“man-in-loop”active control in the battleground,an overall framework was proposed in accordance with the operation process.The remote-control system including software and hardware was designed,and multiple kinds of nodes were carried out.Based on the C#language,the simulation platform software and terminal command software including multiple modules were developed,which realized the key functions of multi-node networking,displaying the state and multi-class data transmission.An attack decision algorithm was written to make on-chip attack decisions,PC-assisted attack decisions and manual decisions.Simulation tests and comprehensive experiments show that the system can return and display nodes and targets information,remotely control nodes,make on-chip decisions and PC decisions,meeting the requirements for outdoor use.
作者
李明
刘若愚
姜春兰
寇家勋
LI Ming;LIU Ruo-yu;JIANG Chun-lan;KOU Jia-xun(State Key Laboratory of Explosion Science and Technology, Beijing Institute of Technology, Beijing 100081,China)
出处
《北京理工大学学报》
EI
CAS
CSCD
北大核心
2020年第8期849-855,共7页
Transactions of Beijing Institute of Technology
基金
国家部委科研项目(20201422)。