期刊文献+

基于深度学习的图像风格迁移研究综述 被引量:42

Survey of image style transfer based on deep learning
在线阅读 下载PDF
导出
摘要 为推进基于深度学习的图像风格迁移的技术研究,对目前基于深度学习的图像风格迁移的主要方法和代表性工作进行了归纳与探讨。回顾了非参数的图像风格迁移,详细介绍了目前主要的基于深度学习的图像风格迁移的基本原理和方法,分析了图像风格迁移在相关领域中的应用前景,最后总结了基于深度学习的图像风格迁移目前存在的问题与未来的研究方向。 In order to promote the technology research of image style transfer based on deep learning,this paper summarized and discussed the current major methods and representative work. Firstly,this paper reviewed the non-parametric image style transfer,and introduced the basic principles and methods of image style transfer based on deep learning,and analyzed the application prospect of image style transfer technology in related fields. At last,this paper summarized the existing problems and future research directions of image style transfer based on deep learning.
作者 陈淑環 韦玉科 徐乐 董晓华 温坤哲 Chen Shuhuan;Wei Yuke;Xu Le;Dong Xiaohua;Wen Kunzhe(School of Computer Science,Guangdong University of Technology,Guangzhou 510006,China)
出处 《计算机应用研究》 CSCD 北大核心 2019年第8期2250-2255,共6页 Application Research of Computers
基金 广东省省级科技计划资助项目(2014A040402007)
关键词 图像风格迁移 深度学习 迁移学习 纹理合成 image style transfer deep learning transfer learning texture synthesis
  • 相关文献

参考文献5

二级参考文献200

  • 1Strassmann S. Hairy brushes [A]. In: Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, Dallas, 1986. 225~232
  • 2Kunii T L, Nosovskij G V, Hayashi T. A diffusion model for computer animation of diffuse ink painting [A]. In: Proceedings of Computer Animation'95, Geneva, Switzerland, 1995. 98~102
  • 3Zhang Q, Sato Y, Takahashi J, et al. Simple cellular automation-based simulation of ink behavior and its application to Suibokuga-like 3D rendering of trees [J]. Journal of Visualization and Computer Animation, 1999, 10(1): 27~37
  • 4Lee J. Diffusion rendering of black ink paintings using new paper and ink models [J]. Computers and Graphics, 2001, 25(2): 295~308
  • 5Way D L, Shih Z C. The synthesis of rock textures in Chinese landscape painting [A]. In: Proceedings of Eurographics'2001, Manchester, 2001. 123~131
  • 6Xu Songhua, Tang Min, Lau Francis, et al. A solid model based virtual hairy brush [A]. In: Proceedings of EUROGRAPHICS, Saarbrücken, Germany, 2002. 513~531
  • 7Raskar R. Hardware support for non-photorealistic rendering [A]. In: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, Los Angeles, California, 2001. 41~47
  • 8Praun E, Hoppe H, Webb M, et al. Real-time hatching [A]. In: Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, Los Angeles, California, 2001. 581~586
  • 9Freudenberg B, Masuch M, Strothotte T. Real-time halftoning: A primitive for non-photorealistic shading [A]. In: Proceedings of the 13th Eurographics Workshop on Rendering, Pisa, Italy, 2002. 227~232
  • 10Lu Aidong, Morris C J, Ebert D S. Non-photorealistic volume rendering using stippling techniques [A]. In: Proceedings of the Conference on Visualization, Boston, Massachusetts, 2002. 211~218

共引文献1019

同被引文献229

引证文献42

二级引证文献158

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部