摘要
全局光照是指一种渲染技术,既考虑场景中来自直接光源的照明,又考虑场景中其他物体反射后的照明。而实时全局光照将在毫秒级时间单位内,考虑到光和介质本身的性质来精确计算,保证高质量输出效果。本文主要研究在景物模拟中,实时光照所产生的光影效果对其真实性的影响。
Global illumination refers to a rendering technique that considers both the illumination from a direct source in the scene and the reflection from other objects in the scene.The real-time global illumination will be accurately calculated in millisecond time units,taking into account the nature of the light and the medium itself,ensuring high-quality output.This paper mainly studies the influence of light and shadow effects produced by real-time illumination on its authenticity in scene simulation.
作者
郑凯东
冯天星
王家华
ZHENG Kaidong;FENG Tianxing;WANG Jiahua(School of Computer Science,Xi'an Shiyou University,Xi'an 710065,China)
出处
《智能计算机与应用》
2019年第3期244-246,255,共4页
Intelligent Computer and Applications
关键词
场景光照
全局光照
实时GI
渲染管线
scene illumination
global illumination
real-time GI
rendering pipeline