摘要
OpenGL三维图形库,实现了在普通微机上模拟装载机作业。采用了固定与变化的视景相结合成像方法,视景中需要显示的模块激活方法,多部件复合运动的独立控制与模块触发成像方法,运动干涉分析中区域激活方法等,解决了空间结构变化的视景成像中大量现场数据处理的技术问题。
The training simulation system of loader based on OpenGL is designed for common microcomputer.Some new methods are used,such as fixed scene imaging combined with changing one,activating the modules to be shown in scene,controlling the compound movement of working parts independently,area activating for the movement interference analysis and so on.The problem that a stack of data has to be calculated on the spot for changed scene construction is resolved.
出处
《煤矿机械》
北大核心
2005年第10期111-113,共3页
Coal Mine Machinery