摘要
该文提出了一种基于面向对象技术的图形用户界面(GUI)设计方法。该方法把GUI设计从逻辑上分为三层:风格层、模块层和实施层。它是以单继承为基础,在充分考虑问题域的前提下,以实现过程简单和界面友好为目标而提出来的。结合三层结构方法,文章对一些常见的面向对象界面现象进行了探讨。最后给出了使用该方法的实用例子及说明。
Based on object-oriented technology,this paper presents a graphical user interface(GUI )design method which logically divides the GUI design process into three levels:style,module and implement.Under consideration of problem domain,the purpose of the method is to simplify the implement process and to make the interface friendly by means of the single inheritance.Combining with the method,the paper also discusses some phenomena happened in ob-ject-oriented GUI design.Finally it gives the practical examples.
出处
《计算机工程与应用》
CSCD
北大核心
2002年第17期141-142,共2页
Computer Engineering and Applications