摘要
分析了灌装生产线设计中存在的功能需求,提出了灌装生产线三维仿真系统平台的结构框架,介绍了灌装生产线三维仿真系统采用的面向对象和图形化建模方法,讨论了利用OpenGL和VC++ 所开发的三维仿真平台进行灌装生产线动态仿真的过程。
The requirements needed in designing of filling lines are discussed and the framework for 3D simulation system is presented. The modeling based on object-oriented technology and 3D graphics is introduced. An application based on the OpenGL and VC++ to simulate the process of beer filling lines is given.
出处
《系统仿真学报》
EI
CAS
CSCD
2001年第5期640-643,共4页
Journal of System Simulation
基金
国家自然科学基金项目"虚拟环境下空间动态布置的关键技术研究"(59905009)
国家自然科学基金重大项目(59990470-2)
关键词
灌装生产线
面向对象
三维仿真系统
液体饮料
:filling lines
modeling based on object-oriented technology
modeling based on 3D graphics
simulation based on 3D animation