摘要
该文应用了仿真可视化与仿真计算相分离的思想 ,提出用VRML规范及其浏览器作为仿真可视化系统的支撑平台。作者扩展了script节点的功能 ,使它能够支持网络通信 ,使得VRML节点能够通过网络接收仿真数据并能实时进行场景的渲染。在平台上可以搭建应用于各领域的仿真可视化系统。
Visualization is separated from simulation computing in this paper. VRML and its browser are selected as supporting platform of simulatation visualization. The function of script node is extended to support network communication. After function extending, VRML nodes can receive simulation data through network and render the scene in real time. On the platform simulation visualization system applied to many fields can be built.
出处
《计算机仿真》
CSCD
2001年第3期50-52,共3页
Computer Simulation