摘要
本文以虚拟现实系统组成要素为基础 ,分析了设计虚拟场景的方法 。
This paper makes an analysis on the dedigning method of virtual scenes based on components of the Virtual Reality (VR) system.It also illustrates a solution to a Virtual Studio System wity VRML for Practical application.
出处
《微型电脑应用》
2001年第5期5-7,17,共4页
Microcomputer Applications