摘要
采用面向对象的程序设计方法 ,讨论了栅格符号和注记编辑软件的设计 ,并给出了编辑软件的创建要点。
The design of raster symbols and notes editing software by using an object-oriented programming method was discussed. The establishing key points of editing software are given.
出处
《地矿测绘》
2000年第2期3-5,32,共4页
Surveying and Mapping of Geology and Mineral Resources