摘要
ios是苹果公司研发的界面人性化、功能强大、应用市场广泛的手持设备操作系统,在此操作系统上可以实现非常炫的绘图功能,但是在重绘时会出现屏幕闪烁和波形不连续的现象,为了解决这个问题,本文在此操作系统平台上提出了双缓冲技术绘图,双缓冲技术的两次缓冲可以有效的解决重绘时绘图操作和刷新界面操作之间由于时间间隔带来的问题,经验证,双缓冲技术解决了重绘时屏幕闪烁和波形不连续的问题,为以后在ios操作系统上实现更炫的绘图奠定了扎实的基础。
IOS is a handheld device operating system humanized interface,powerful function,wide market by the Apple Research and development,the operating system can achieve the drawing function very dazzle,But it maybe appear the phenomenon of screen flicker and waveform discontinuity in the redraw,in order to solve this problem,the paper proposed double buffering graphics on the operating system platform,the two buffer double buffering technology can solve effectively the redraw between drawing operation and a refresh operation interface due to the time interval problem.verified,double buffering technique can solve the problem that the waveform is not continuous and screen flicker,which lays a solid foundation for realizing more dazzling graphics on the operating system platform,verified,double buffering graphics on the IOS operating system.
出处
《电子设计工程》
2013年第21期46-48,共3页
Electronic Design Engineering