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基于网络的媒体流同步算法 被引量:3

The Algorithm for Synchronization of Network-based Media Stream
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摘要 分析了网络中多媒体传输同步的基本问题,在包交换网络基础上,提出了一种计算单媒体流的端到端延迟、缓冲区大小的方法,而且分析了源端和目的端时钟不同步问题。 The basic problems of synchronization of network-based media streams are analyzed in this paper.Based onthe packet-switch network,this paper presents a method of computing the end-to-end delay and buffer size.In particular,these parameters are used to allow a trade-off between the packet loss rate and total end-to-end delay.
作者 肖菁 商卫东
出处 《计算机工程与应用》 CSCD 北大核心 2000年第8期136-138,共3页 Computer Engineering and Applications
关键词 多媒体 媒体流 同步算法 网络通信 Multimedia Communication Network, Multimedia Synchronization, Buffer, Total end-to-end delay
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