摘要
应用几何画板中"点的值"探求运动过程中变量之间的关系为切入点,论述用几何画板进行探究式学习。从实例出发,用几何画板进行实验操作,分析验证,发现规律,提出猜想、假设,进而进一步探究拓展。
Discusses Geometer's Sketchpad inquiry-based learning which seeking relationship between variables of the movement process by using Value of Point of the Geometer's Sketchpad. Starting from the actual examples, experiment with Geometer's Sketchpad, analysis and validation, discover the law, making a guess, assumptions, and to further seek the development.
出处
《现代计算机》
2013年第8期46-48,51,共4页
Modern Computer
关键词
探究式学习
几何画板
点的值
函数关系
Inquiry-Based Learning
Geometers Sketchpad
Value of Point
Relationship of Function