摘要
提出了一种能够同时考虑串扰和时延,作为综合性能驱动的总体布线算法。该算法由基于边串扰度、变关键路径边容量的初始布线和基于Agent技术的拆线重布两部分组成,仿真实验表明,该算法是有效的。
In this paper, a crosstalk and delay driven (integrated performance driven) global routing algorithm (CDDGR) is proposed which consists of two parts: initial routing based on the degree of edgecrosstalk and variable critical-path-edge, and a rip-up and rerouting based on Agent technique. The experimental results indicate that CDDGR is effective.
出处
《电子科技大学学报》
EI
CAS
CSCD
北大核心
2000年第3期233-238,共6页
Journal of University of Electronic Science and Technology of China
基金
国家博士后基金
关键词
VLSI
总体布线算法
时延
串扰
集成电路
VLSI physical design
global routing
delay
crosstalk, Steiner tree