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次时代游戏中的场景设计 被引量:1

An Analysis on Scene Design in NEXT-GEN GAMES
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摘要 在科技不断发展,数码资源日益繁盛的今天,次时代游戏以其精美的画面,丰富的内容得到了众多人们的青睐,它是未来游戏发展的新方向。次时代游戏中场景设计研究的目的是为了提高游戏可玩性和画面的精美度,丰富剧情,优化画面,增强真实感,营造出更高层次的游戏氛围。文章通过交互设计,模拟设计的方法对次时代游戏中的场景设计进行系统深入的思考。最终,在实践中得出场景设计的心得体会,为场景设计师提供理论依据。 Nowadays, with the continuing development of science and technology and the increasing prosperity of digital resources, NEXT-GEN GAMES, which is the new development trend of the future electronic games, are becoming popular among many people because of its exquisite picture and rich content. The research purposes of the scene design in the NEXT-GEN GAMES are to increase the playability and refinances of the games, rich the game plot, optimize the game picture, enhance sense of reality as well as to create a higher level of the game atmosphere. This essay makes a' systematic and deep thinking on the scene design in NEXT-GEN GAMES through interaction design and simulation programming. In the end, some scene design experience and knowledge are gained from practice, offering some theories to scene designers.
作者 赵新平 步云
出处 《技术与创新管理》 2013年第1期79-82,共4页 Technology and Innovation Management
关键词 次时代游戏 场景设计 材质 交互设计 模拟设计 NEXT-GEN GAMES scene design interaction design analog design
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