摘要
提出一种基于ArcGIS和3dsMax的3维地质场景建立与可视化方法。其主要原理是:首先利用ArcMap矢量化水平地质构造剖面边界;其次,利用3dsMax及其嵌的脚本语言分别生成水平地质剖面和钻孔数据的3维立体模型;然后,利用Max脚本绘制了3维地质剖面,建立了3维地质场景并实现其可视化。该方法具有简单、快速和直观的优点,可以推广应用于地学研究和工程应用等相关领域。
This paper puts forward a method of the construction and visualization of 3D geological scene based on AreGIS and 3dsMax, whose main principle is that horizontal geological formation boundary is first veetorized using ArcMap, then the 3D model of horizontal geological profile and drilling data is generated using 3dsMax and the built - in script language, finally 3D geological profile is genera- ted using Max script, and 3D geological scene is built and its visualization is realized. This method has the advantage of simplicity, high speed, and straightforwardness and can be popularized in geological study and engineering application.
出处
《测绘与空间地理信息》
2012年第9期9-11,共3页
Geomatics & Spatial Information Technology