摘要
人们用眼睛判断物体的相对和绝对距离的过程是极为复杂和难于理解的。它不仅是用双眼进行三角测量的过程 ,还有其它许多因素不同程度地产生影响 ,比如线性透视、细节与空中透视、干涉等等。在虚拟现实领域工作的研究设计人员尤其要意识到这些因素。
The process which people use to judge visually the relative and absolute distance of objects is quite complex and poorly understood. It′s not simply a matter of triangulation using our two eyes;a variety of other factors seem to be brought into play with varying degrees of influence, such as linear perspective, detail and aerial perspectives, interposition, and etc. Realizing these factors is most important particularly to researchers and designers in the field of virtual reality.
出处
《电子器件》
EI
CAS
2000年第2期117-123,共7页
Chinese Journal of Electron Devices
关键词
视觉深度感知
计算机
虚拟现实
visual cues
visual depth perception
parallax
Helmet-Mounted Display