摘要
介绍了某型飞机飞行模拟器联网组训系统的基本组成,并给出了其构建方法。采用Client/Server网络通信模式和TCP/IP通信协议,在Visual C++ 6.0环境下利用Windows Socket网络编程,实现了多台飞行模拟器间的数据通信。应用实践证明,该系统性能稳定,操作、维护方便,实时性好,扩展性强,能够适应部队模拟飞行训练的需要。
This article describes the components of the networked training system for flight simulators and gives its construction method.The system used Client/Server network communication mode and TCP/IP communication protocol,programmed by Windows Socket in Visual C++ 6.0 environment.The data communication among flight simulators is realized.The practical applications indicate that this system is stable,maneuverable,maintainable,real time,extensible etc.It is able to adapt to the needs of military flight simulation training.
出处
《电脑开发与应用》
2011年第12期25-27,共3页
Computer Development & Applications