摘要
描述了三维六面体有限元网格生成过程,详细地阐述了网格生成的关键技术———映射- 采用了两种映射法,即等参映射和无限映射。
After the description of the process of hexahedral mesh generation,the critical technique——mapping is detailed.Two mapping methods,isoparametric mapping and transfinite mapping,are used in mesh generation which show great power in 3D meshing problem.
出处
《南昌大学学报(工科版)》
CAS
1999年第4期39-43,共5页
Journal of Nanchang University(Engineering & Technology)