摘要
从透视算法出发,根据物体运动(平移、放缩、旋转)的连惯性,导出运动图形的快速显示算法.该算法避免了频繁使用透视公式以及一些影响显示速度的手续,简化了确定动点位置的计算过程.该算法特别适合于物体的二维运动情形。
From the formula of perspective and according to the continuity of object movement(translation,scaling and Rotation).a method of quick displaing for object basic movement is given.In this method,the perspective formula is not used again after calculating the first point insteed of using the continuity to calculate the next points on the moveing object.It simplify the calculation processes for identifying the points coordinates on the moveing object.
出处
《广西民族学院学报(自然科学版)》
CAS
1999年第4期1-3,共3页
Journal of Guangxi University For Nationalities(Natural Science Edition)
基金
广西民族学院重点科研基金