摘要
针对模拟驾驶系统不适应各种力量、身高和操作习惯有差异的体验者问题,提出一种舒适度评价的方法,为防止舒适度信息丢失和机械机构磨损,对其进行一阶惯性滤波,然后同反馈力、速度一起引入到模糊推理系统,在运行开始时段调整软变速比和油-力转换比例,以适应不同类型体验者。舒适度评价和模糊处理算法用VC++软件实现。体验数据显示,舒适度模糊控制可识别不同类型体验者,调整反馈力、速度到合适大小,使体验者感觉舒适。
In oder to adapt to the players of different strength, height and operation habits in driving simulator, a evaluation method was used to analyze the comfortable quality, and a filtering link using first-order inertial filter was presented to prevent the loss of comfortable quality information and the wear of mechanical components. The fuzzy inference system have three inputs that are comfortable quality, feedback force and speed. During the early stage of running the soft variation ratio and the oil-force transformation ratio will be adjusted to adapt to the different players. The comfortable quality evaluation and the fuzzy algorithm was implemented with VC + +. The test data show that the fuzzy control based on comfortable quality can identify the characteristics of players and make feedback force and speed suitable,finally the players fell comfortable.
出处
《现代制造工程》
CSCD
北大核心
2011年第6期5-8,12,共5页
Modern Manufacturing Engineering
基金
国家自然科学基金项目(60664001)
关键词
模拟驾驶
舒适度
模糊算法
VC++软件
driving simulator
comfortable quality
fuzzy algorithm
VC + +