摘要
对构筑三角形网格建立数字地面模型进行了研究,给出了基于散点和边建立三角形网格模型的生成算法和数据结构,并根据这些理论和方法在AutoCADR14forWindows95环境下,用MicrosoftVisualC/C++4.2开发研制了建立数字地面模型的应用程序AutoDTM。
In this paper,the generation of triangular grids for digital terrain model is studied,and the triangulation algorithms and its data structure using discrete points and edges are presented.According to this method and approach, a constructing digital terrain model computer program named AutoDTM is developed using Microsoft Visual C/C++4.2 on the AutoCAD R14 for Windows 95 platform.
出处
《贵州工业大学学报(自然科学版)》
CAS
1999年第4期17-21,共5页
Journal of Guizhou University of Technology(Natural Science Edition)