摘要
针对当前三维动画软件对个人的专业门槛过高,个人的动漫创意难以实现的现状,本文设计并实现了一个基于OGRE的动漫制作引擎,它具备动漫制作所需的较为完善的功能体系,包括渲染系统,动画系统等。并通过加入动漫素材模块实现了动漫制作的简易化和高效化。系统采用面向对象机制设计,以OGRE为基础平台,通过MVC设计模式来扩充实现其他引擎模块,整个系统结构清晰且具有良好的扩展性。最后通过动漫引擎的开发和测试,功能得到了初步验证。
Currently, the three-dimensional animation software requires high professional skills to individuals, and individuals are difficult to achieve animation creation. We designed and implemented an animation production engine based on OGRE, which has a complete system architecture, including rendering system, animation system and so on. The module of cartoon materials makes the process of animation production simple and efficient. System design uses an object-oriented mechanism, with the OGRE platform and the MVC design patterns to realize the other engine modules, and the entire system structure is clear and scalable. Finally, through the development and testing, function has been initially verified.
出处
《微计算机信息》
2011年第2期160-162,共3页
Control & Automation
基金
基金申请人:郑力明
项目名称:基于虚拟现实的动漫设计引擎开发
基金颁发部门:广东省科技厅(2009B090300283)
基金申请人:郑力明
项目名称:基于虚拟现实的动漫设计引擎研发
基金颁发部门:广州市科技和信息化局(2009Z2-D331)