摘要
针对作战模拟对人类行为表示的准确性要求,建立真实反映战场行为的组织模型是非常重要的。根据需求分析和已有研究的不足,提出了基于本体论的组织建模方法,阐述了该组织本体的构建原则,并从组织静态结构和动态行为两个方面定义了相关概念及概念间的关系。在此基础上采用一阶谓词逻辑描述了该组织本体的形式化过程。实验结果表明,该方法能够准确地建立起用于实体的组织模型,使得实体行为可以反映实际战场行为,且能够保证组织本体的通用性。
Aiming at human behavior representing(HBR) preciseness requested by combat simulation,it is very important to build the organization model that can really reflect battlefield behaviors.According to requirements and the shortages of existing research,an organization modeling method is prenented which is based on ontology,the modeling principle of organization ontology is expatiated on,the related concepts and relations are defined from the two aspects of both static structure and dynamic behaviors,and the formalizing process is described using first-order predicate logic.Experimentel results show that the proposed method can build a task-type computer generated forces(CGF) organization model precisely and reflect the real battlefield behaviors.Meanwhile,it assures the generality of organization ontology.
出处
《系统工程与电子技术》
EI
CSCD
北大核心
2010年第11期2389-2393,共5页
Systems Engineering and Electronics
基金
国家自然科学基金(60904055)
国家部委基金(940A04010110KG0110)资助课题
关键词
作战模拟
组织建模
本体论
计算机生成兵力
人类行为表示
combat simulation
organization modeling
ontology
computer generated forces(CGF)
human behavior representing(HBR)